![]() ![]() The gameplay of Unmechanical is wonderfully simple. If there were spoken dialogue or text then it wouldn’t have much to say, any interaction with other characters is fleeting if barely existent in the first place. ![]() ![]() The story is completely silent so at this point everything is up to you to figure out. To get itself out of the predicament he has to solve various puzzles as he travels from the initial caverns to a factory that rests on the surface of whichever planet he is on. You play as a small helicopter-hatted robot who has fallen into a cavern and needs to find its way out. ![]() An incredibly short-lived puzzler that dabbles with neat ideas that don’t get too much screen time that it gets tiring. Whether it be to play a couple of short-lived existences on Rogue Legacy, try to beat someone’s score in Geometry Wars 3 or just pottering about in the user created levels of LittleBigPlanet, I genuinely appreciate it when a game does not overstay it’s welcome or demand too much attention to enjoy. There is something about the ability to flit between experiences that I really enjoy. Februin PS4 / Reviews tagged edition / exentended / unmechanical by Grizz ![]()
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